- 3.4×
- Higher creative click-through rate
- 80%
- Faster launch cycle per product
- 175+
- Languages for voice and dubbing
A product photo is one asset. The same photo is also a fifteen-second reel, a lifestyle still, a spokesperson review in nine languages and forty ad variants — and none of those need a second shoot. BeHooked treats the catalogue as the input and the channel plan as the output.
A catalogue grows faster than a studio can shoot it.
Every SKU deserves a reel, a lifestyle still and a set of ad variants, and almost none of them get one — because the hero products absorb the whole production budget and the long tail ships with a packshot and nothing else. The catalogue is not the constraint. The shoot day is.
How it goes today
- A new product means booking a photographer and a set
- Video is reserved for hero SKUs because it costs too much
- Testing a second angle means paying for a second edit
- Entering a market waits on local voice talent
How it goes here
- A new product means uploading the shots you already have
- Every SKU in the catalogue gets a reel
- Testing forty variants costs what testing one used to
- The same spot ships in forty languages the same day
A packshot in, a channel plan out.
One product photo becoming a staged lifestyle still, a fifteen-second reel and a spokesperson review, without a second shoot.
- Upload the shots you already have, or paste a listing URL
- Set the scene around the product and relight it to match
- Fan the approved master out to every placement and language
Whatever the channel calls for, it is here.
The studios a commerce team reaches for, from packshot to placement.
Use them in whatever order the product actually needs, not a fixed sequence.
Made for the volume a catalogue actually takes.
Three things that stop video being a privilege reserved for hero SKUs.
Every SKU gets the treatment
A render costs credits, not a day rate, so the thousandth product in the catalogue gets the same reel as the first. The long tail stops being the part nobody shoots.
Testing forty variants costs what testing one used to
Angles, hooks, end cards and captions all fan out from one approved master. The buying team gets a matrix to test rather than a single cut to defend.
A new market on the same day
The same spot ships in forty languages with lip-sync adjusted to the new track, so entering a market stops waiting on local voice talent and a second booking.
How the work actually moves.
Four stages of one production run, in the order they happen.
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Bring the catalogue as it is
Product photography, a URL or a plain packshot is enough of a starting point. Nothing needs reshooting to be usable.
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Set the scene around the product
Swap a studio sweep for a lifestyle interior, a seasonal set or an outdoor location, with lighting that matches the new ground rather than the old one.
-
Put a person in front of it
Generate UGC-style spokesperson reviews with lip-sync that holds up at full frame, in the languages the market actually buys in.
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Fan out to every placement
One approved master becomes the full set of ratios, durations and captions each channel wants, ready to hand to the buying team.
Made for commerce, by BeHooked
Product work generated on this surface. Every tile started as a packshot.






Not just us saying it.
What e-commerce & ads say after the first month.
Video used to be reserved for the top twenty products. Now every SKU in the catalogue ships with a reel, and our creative click-through is up across the whole account.
Built for Growth at Every Stage
Every plan includes every model and every feature. Plans only change how many credits you get and how many generations run at once.
- Credits refresh monthly
- Top-up additional credits anytime
- Unused credits don't roll over
Not ready for the commitment?
FAQs
Questions, answered.
The things e-commerce & ads ask before they start.
Can I generate UGC-style video from my product images?
Yes. Upload the product shots or paste a listing URL, pick a presenter and a script, and the finished spokesperson video renders in minutes.
Is there a cap on how many variations I can render?
No fixed cap. Variations cost credits like any other render, so the limit is your balance rather than a plan tier.
Will generated product shots match my existing photography?
Background replacement relights the subject to the new scene, and a brand kit holds the palette and framing constant so a generated still sits beside a shot one.
Other ways teams use it.
Nothing is gated by audience — these are the same workspace, arranged for a different week.