A canvas that refuses the wrong wire
Every plug carries a type, so an audio output will not drop into a video input — the drag simply does not take.
From an empty canvas to a run
Four things the editor does between placing the first node and getting the result back.
Typed plugs, checked as you drag
Every wire carries one of nine types, and the rule is transcribed from the engine’s own. An incompatible connection is refused at the moment you make it, with a message saying which of the five reasons applied — rather than as one line in a wall of errors after the flow is built.
- Nine wire types
- Refused on drag
- Named plugs
Forty-seven adapters, in five categories
Generation, editing, upscaling, background removal, transcription, trimming, audio merging and the input nodes, listed and searchable under Input, Image, Video, Audio and Text. The catalogue is read from the engine, so an adapter added there appears here without a release.
- 47 node types
- Searchable
- Live catalogue
The price before you press Run
The estimate sits beside the button, prorated for the clip lengths you actually set rather than a nominal five seconds. It shows nothing rather than zero when no node has a price — a “0 cr” on a flow that will charge is worse than no number at all. Failed runs are refunded.
- Estimate on the button
- Per-second prorated
- Failed runs refunded
Eight starter flows, and every save kept
Open one of the eight templates and press Run — the wiring and the models are real, so it works without being touched. Your own flows save a version each time, with a thumbnail of that graph, and undo steps through whole graphs so restoring the wrong version is one keystroke back.
- 8 ready to run
- Versioned
- Undo and redo
Who it's for
Whatever you're building, it fits.
Different teams, different needs, one workspace.
Built for Growth at Every Stage
Every plan includes every model and every feature. Plans only change how many credits you get and how many generations run at once.
- Credits refresh monthly
- Top-up additional credits anytime
- Unused credits don't roll over
Not ready for the commitment?
FAQs
Questions, answered.
The questions buyers ask before their first run. Each app's own page carries the specifics for that app.
What is Nodeflow, and how is it different from Superagent?
Nodeflow wires apps together into one saved, repeatable workflow that you build and keep — you define the chain once and re-run it. Superagent does the chaining for you from a conversation. Nodeflow is for a process you want to repeat exactly; Superagent is for a result you want without configuring the steps.
Can I use my own images and footage as a starting point?
Yes. Uploading your own assets is included in every plan — you can start a generation from your own image or clip, edit footage you already have, and pin character references and brand kits in your Library so later generations stay consistent with them.
What can I actually do with what I generate, including commercial use?
You own the outputs you generate, to the extent they can be owned, and you may use them commercially. We claim no licence over them beyond what is needed to store them in your library and deliver them to you. Note that the legal status of machine-generated output is unsettled in some jurisdictions — we can grant everything we hold, but not rights that nobody holds.
What happens to credits I don't use?
Unused subscription credits don't roll over for as long as your subscription stays active — they expire monthly. Pay-as-you-go credit packages never expire and stay in your workspace balance until you use them. If a generation fails because of a fault on our side, those credits are returned automatically.