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Video

One image. A new lead in the same shot.

Swap the character in any video for the person in a single reference photo, with the camera move and the timing untouched.

Real output

The take you shot, with a different lead

The source clip and the recast render, playing in step. The blocking, the camera move and the timing are the original take — only the performer changed.

  • Source clip
    Recast

    A new face in the same performance

    One reference photograph replaces the performer. The camera move, the framing and the timing all survive the swap.

  • Source clip
    Recast

    The same swap on a second take

    A different clip and a different reference, with the original sound kept and the performance untouched.

How it works

A clip, a face, and the resolution to render at

01

Upload the video

The clip you want to keep — its framing, its camera move and its pacing all survive the swap. Thirty seconds is the ceiling, and it is enforced before you spend anything.

02

Add one reference image

A single photo of the character you want in the shot. No training set, no multi-angle capture.

03

Pick the resolution and render

720p or 1080p, priced per second of output, with the credit figure on the button before you commit. The run takes about five to ten minutes, lands in your library beside the source, and is refunded if it fails.

Inputs and outputs

What Recast takes, and what it returns

What Recast needs from you

Video
The source clip, 30 seconds maximum
Reference image
One photo of the character going in
Typical run time
5–10 minutes

Export specifications

Resolutions
720p or 1080p
Audio
The source clip's original sound, kept on every run
Delivery
Rendered clip in your workspace library, re-openable from the History drawer
Rights
You own the outputs, to the extent they can be owned, and may use them commercially — see the Terms
What you can control

The resolution it renders at

One decision. The reference image supplies the character and the source video supplies everything else — the motion, the camera, the timing and the original sound are all fixed behaviour rather than settings.

  • Resolution

    720p or 1080p

    Defaults to 720p at 386 credits per second of output; 1080p is 515. A 30-second clip is the longest source the app accepts.

Engine choice

Two ways to run it. Pick the one that matches your source.

  • 720p

    Default

    The default tier, at 386 credits per second. Fast enough for iteration and social delivery.

    Drafts and vertical cuts

  • 1080p

    Higher detail

    Full HD output at 515 credits per second, for the take you are actually shipping.

    Final delivery

Who it's for

Built for teams reusing footage they already have

  1. Performance marketers

    Run the same winning creative with a different face rather than booking another shoot.

  2. Agencies

    Localise a hero spot for a market that needs a different presenter.

  3. Content teams

    Put a founder or an ambassador into footage that was shot without them.

One product. Pick your volume.

Built for Growth at Every Stage

Every plan includes every model and every feature. Plans only change how many credits you get and how many generations run at once.

Pro

Occasional projects

2,900/month

Get Started

Credits per month

60,000

≈1,000 images or ≈12 videos


At once

6 parallel generations

Max

Daily production

5,900/month

Get Started

Credits per month

150,000

≈2,700 images or ≈30 videos


At once

8 parallel generations

Ultimate

High-volume

9,900/month

Get Started

Credits per month

260,000

≈4,700 images or ≈55 videos


At once

10 parallel generations

Enterprise

Teams & agencies

1,00,000+/month

Contact Us

Credits per month

Custom volume

≈1,000 images or ≈12 videos


At once

Custom concurrency

  • Credits refresh monthly
  • Top-up additional credits anytime
  • Unused credits don't roll over

Not ready for the commitment?

Pay as you go

Free to sign up. Buy credits when you need them, same models, same features as every plan above.

Buy Credits

Credit packages

15 credits per 1

You pay You get
500 7,500 credits
1,000 15,000 credits
2,000 30,000 credits

FAQ

Frequently asked questions

Everything you need to know about Recast on BeHooked.

How many photos of the new character do I need?

One. Recast takes a single reference image alongside the video — there is no training step and no multi-angle capture.

How long can the source video be?

Thirty seconds. The limit is enforced on upload rather than at render time, so a clip that is too long is caught before you spend credits on it.

Does the original audio survive?

Yes. Recast keeps the source clip's sound on every run, so the dialogue and room tone come through the render. It is fixed behaviour rather than a switch.

Does the swapped character follow my video or my photo?

The video. The pose, the camera relationship and the timing all come from the source clip, and the reference image supplies the character rather than the framing. This is fixed behaviour, not a setting you choose.

What does a run cost?

386 credits per second of output at 720p and 515 at 1080p, so a ten-second swap is 3,860 or 5,150. The figure is shown on the button before you commit, and failed runs are refunded.

How long does a render take?

Between five and ten minutes for most clips. The output lands in your library and stays re-openable from the History drawer.

Recast a clip you already own

Experience Recast and every specialized AI app in your workspace.

Try Recast