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Video

The format that holds attention, teaching something.

Brainrot-style explainers from a topic — and the script comes back for you to edit line by line before anything renders.

Real output

A topic in, one explainer out

The cast, the gameplay behind them and the caption style are choices you make before it renders. What comes back is a single vertical clip.

What you give it
  1. One line of topic Enough to write from. The script comes back for you to edit before anything renders.
  2. The cast Peter, Stewie and Brian by default, from a wider cast you can change.
  3. A gameplay background Minecraft, Subway Surfers or GTA. There is no default — it is a choice you make.
  4. A caption style Nine of them, each with its own preview.
What comes back
One explainer A single vertical clip: the cast argue the point over the gameplay you chose, captions in step with the read.
How it works

A topic, a script you edit, then the render

01

Topic

One line is enough. Pick the cast and the gameplay background here too — the background has no default, so it is a choice you make rather than one you inherit.

02

Script

The script comes back for you to read and edit line by line: reorder lines, delete them, add your own, or hand a line to a different character. What is on screen is what gets said. This step costs 50 credits.

03

Customize

Caption style and accent colour, per-character pace, background music and its level. Nine caption styles, each tile playing its own preview.

04

Layout

Place the sprites, the captions and the cutaway inside the 1080×1920 frame, so the composition is yours rather than a template's.

05

Result

The render, which is where the remaining 925 credits are taken. Two to five minutes, and a failed run is refunded.

Inputs and outputs

What LearnRot takes, and what it returns

What LearnRot needs from you

Topic
The subject the clip should explain
Characters
Two or three, from a roster of 24 — Peter and Stewie by default
Background
One of 16 gameplay clips across 6 games — no default, you pick
Length target
60, 90 or 120 seconds of dialogue
Typical run time
2–5 minutes

Export specifications

Frame
1080×1920 vertical
Length
Written to a 60, 90 or 120-second dialogue target
Captions
Burned in, in the style and accent colour you chose
Delivery
Rendered clip in your workspace library, re-openable from the History drawer
Rights
You own the outputs, to the extent they can be owned, and may use them commercially — see the Terms
What you can control

Every line of the script, and everything the frame is made of

The topic gets you a first draft. From there the script is editable line by line, and the customise and layout steps decide how the clip reads before a credit is spent on rendering it.

  • Topic

    Free text

    The subject of the clip. The script pass writes the dialogue from it.

  • Script editor

    Line by line

    The script comes back for you to edit: reorder lines, delete them, add your own, or hand a line to a different character. What is on screen is what gets said.

  • Characters

    2 or 3, from a roster of 24

    Peter and Stewie by default. The roster spans Family Guy, Rick and Morty, The Big Bang Theory and Friends — Sheldon Cooper, Chandler Bing, Ross Geller and Evil Morty among them. Two is the floor and three is the ceiling: in ninety seconds a fourth voice is already a cameo.

  • Custom characters

    A picture and about 10 seconds of voice

    Bring in someone the roster does not have, from one image and a short voice sample. Removing the background from an uploaded sprite is a separate 365-credit step.

  • Gameplay background

    16 clips across 6 games

    Minecraft, Subway Surfers, GTA, Farming Simulator, Meccha Chameleon and Rocket League. There is no default — you pick one.

  • Length target

    60, 90 or 120 seconds

    Three fixed values, and a word-count target for the spoken dialogue rather than a hard duration for the finished clip. It is why length does not change the price.

  • Caption style

    9 styles, 9 accent colours

    Each style tile plays its own preview, so you see the captions moving before you choose.

  • Per-character pace

    0.6× to 1.5×

    Set per character, so one voice can run hot while another lands its line.

  • Background music

    On, with a level

    A bed under the dialogue, with a slider for how far under it sits.

  • Layout

    The 1080×1920 frame

    Place the sprites, the captions and the cutaway yourself rather than accepting a fixed composition.

Engine choice

Two ways to run it. Pick the one that matches your source.

  • Script pass

    Step 2

    Writes the dialogue for the cast from the topic and the length target, then hands it to you to edit. 50 credits.

    Getting the argument right

  • Render pass

    Step 5

    Puts the characters over the gameplay background in your layout and burns in the captions. 925 credits.

    The finished clip

Who it's for

Built for people teaching on a feed

  1. Educators

    Meet students in the format they already watch, rather than asking them to sit through a lecture clip.

  2. Study creators

    Turn a revision topic into a clip in the time it takes to write the topic down.

  3. Social publishers

    Run an explainer series at the volume a vertical feed needs.

One product. Pick your volume.

Built for Growth at Every Stage

Every plan includes every model and every feature. Plans only change how many credits you get and how many generations run at once.

Pro

Occasional projects

2,900/month

Get Started

Credits per month

60,000

≈1,000 images or ≈12 videos


At once

6 parallel generations

Max

Daily production

5,900/month

Get Started

Credits per month

150,000

≈2,700 images or ≈30 videos


At once

8 parallel generations

Ultimate

High-volume

9,900/month

Get Started

Credits per month

260,000

≈4,700 images or ≈55 videos


At once

10 parallel generations

Enterprise

Teams & agencies

1,00,000+/month

Contact Us

Credits per month

Custom volume

≈1,000 images or ≈12 videos


At once

Custom concurrency

  • Credits refresh monthly
  • Top-up additional credits anytime
  • Unused credits don't roll over

Not ready for the commitment?

Pay as you go

Free to sign up. Buy credits when you need them, same models, same features as every plan above.

Buy Credits

Credit packages

15 credits per 1

You pay You get
500 7,500 credits
1,000 15,000 credits
2,000 30,000 credits

FAQ

Frequently asked questions

Everything you need to know about LearnRot on BeHooked.

Is this micro-learning with diagram callouts?

No. LearnRot generates brainrot-style clips — cartoon characters explaining a topic over a gameplay background, with burned-in captions. Any description mentioning animated diagram callouts is describing something the app does not do.

Can I change what the characters say?

Yes, and it is the point of the app. The script comes back for you to read and edit line by line — reorder lines, delete them, add your own, or hand a line to a different character. What is on screen is what gets said.

Which characters can I use?

Two or three per clip, from a roster of 24 spanning Family Guy, Rick and Morty, The Big Bang Theory and Friends — Sheldon Cooper, Chandler Bing, Ross Geller and Evil Morty among them. Peter and Stewie are selected by default. Two is the floor and three is the ceiling, because in ninety seconds a fourth voice is already a cameo. You can also add a character of your own from a picture and about ten seconds of voice.

What is the background, and can I change it?

It is a gameplay clip: sixteen of them across six games — Minecraft, Subway Surfers, GTA, Farming Simulator, Meccha Chameleon and Rocket League. There is no default, so picking one is part of setting the clip up. Separately, if you upload a custom character sprite, removing its background is a 365-credit step applied to that image — it is not a change to the video background.

How long is the finished clip?

You set a target of 60, 90 or 120 seconds, and it is a word-count target for the spoken dialogue rather than a hard duration — the finished clip lands near it rather than on it. That is also why the length does not change the price.

What does a clip cost?

975 credits flat, taken in two deductions: 50 when the script is written and 925 when the video renders. Reading the script and deciding not to go on costs you 50 rather than the full price. Custom sprite background removal is a separate 365. Failed runs are refunded.

Do I have to finish a clip in one sitting?

No. Projects are resumable, so you can leave after reading the script and come back to the customise and layout steps later.

Why is it called LearnRot when the dashboard says brainrot?

LearnRot is the product name and `brainrot` is the backend route it opens. Both are correct in their own layer, so the dashboard URL will not match the page title.

Explain something in ninety seconds

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